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Real Time Strategy Multiplayer Game set in a realm crafted by the Ultimate God, Caelum, the Architects of Caelum are workers with unique powers directed to build the world. These builders share a vision for the landscapes and nature but are divided on the fate of the intelligent beings inhabiting the world. Players take on the role of these builders, leading their creations in a battle for supremacy. To do so, they must protect their central village while seeking to destroy their opponents.
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Showing posts from August, 2023
Problems With Replication and Animations
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Restricting Building Zones and Enhancing Unit Control in 'Architects of Caelum'
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Solving the Frozen Units Problem: Retargeting After Death
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Entities not being assigned to their correct team for both client and Server
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Challenges in Implementing AI: Managing Unit Behavior and Team Coordination
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Rematch not loading the players to the same game instance
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Tackling Building Replication Issues in Unreal Engine 5
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