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Real Time Strategy Multiplayer Game set in a realm crafted by the Ultimate God, Caelum, the Architects of Caelum are workers with unique powers directed to build the world. These builders share a vision for the landscapes and nature but are divided on the fate of the intelligent beings inhabiting the world. Players take on the role of these builders, leading their creations in a battle for supremacy. To do so, they must protect their central village while seeking to destroy their opponents.
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Showing posts from September, 2023
Tackling Replication and Ownership Issues in Real Rumble's Architect of Caelum
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Final Touches: Taking on Rematching and Termites
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Implementing a Respawn Mechanism and UI in Unreal Engine
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Chaos Control: Making Destructible Buildings
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Hey Paragon, It's Me Again: Implementation of Animations for Dwarf Ranged Units
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Navigating the Labyrinth: Implementing AI and Unit Diversity in RTS Games by Miguel Martinez Olivares
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Navigating the Maze of Unit Upgrades and Building Placement
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