TCP Connection and Client not owning their pawns
Author: Jairo
For this week, I focused on the optimization of the connection between the client and the server.
Real Time Strategy Multiplayer Game set in a realm crafted by the Ultimate God, Caelum, the Architects of Caelum are workers with unique powers directed to build the world. These builders share a vision for the landscapes and nature but are divided on the fate of the intelligent beings inhabiting the world. Players take on the role of these builders, leading their creations in a battle for supremacy. To do so, they must protect their central village while seeking to destroy their opponents.
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